Regenerate bindata

This commit is contained in:
Dan Sosedoff
2016-01-12 21:46:06 -06:00
3 changed files with 12 additions and 5 deletions

View File

@@ -99,7 +99,7 @@ func staticCssAppCss() (*asset, error) {
return nil, err
}
info := bindataFileInfo{name: "static/css/app.css", size: 10142, mode: os.FileMode(420), modTime: time.Unix(1452656476, 0)}
info := bindataFileInfo{name: "static/css/app.css", size: 10142, mode: os.FileMode(420), modTime: time.Unix(1452656712, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
@@ -299,7 +299,7 @@ func staticIndexHtml() (*asset, error) {
return nil, err
}
info := bindataFileInfo{name: "static/index.html", size: 9935, mode: os.FileMode(420), modTime: time.Unix(1452640322, 0)}
info := bindataFileInfo{name: "static/index.html", size: 9935, mode: os.FileMode(420), modTime: time.Unix(1452656712, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
@@ -359,7 +359,7 @@ func staticJsAppJs() (*asset, error) {
return nil, err
}
info := bindataFileInfo{name: "static/js/app.js", size: 24762, mode: os.FileMode(420), modTime: time.Unix(1452655238, 0)}
info := bindataFileInfo{name: "static/js/app.js", size: 24762, mode: os.FileMode(420), modTime: time.Unix(1452656712, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}