Enable dev assets mode with PGWEB_ASSETS_DEVMODE env var
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@ -63,7 +63,7 @@ func GetHome(prefix string) http.Handler {
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if prefix != "" {
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if prefix != "" {
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prefix = "/" + prefix
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prefix = "/" + prefix
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}
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}
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return http.StripPrefix(prefix, http.FileServer(http.FS(static.Static)))
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return http.StripPrefix(prefix, static.GetHandler())
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}
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}
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func GetAssets(prefix string) http.Handler {
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func GetAssets(prefix string) http.Handler {
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@ -72,7 +72,7 @@ func GetAssets(prefix string) http.Handler {
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} else {
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} else {
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prefix = "/static/"
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prefix = "/static/"
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}
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}
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return http.StripPrefix(prefix, http.FileServer(http.FS(static.Static)))
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return http.StripPrefix(prefix, static.GetHandler())
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}
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}
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// GetSessions renders the number of active sessions
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// GetSessions renders the number of active sessions
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@ -1,7 +1,22 @@
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package static
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package static
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import "embed"
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import (
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"embed"
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"net/http"
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"os"
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)
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//go:embed img/* js/* css/* fonts/*
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//go:embed img/* js/* css/* fonts/*
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//go:embed index.html
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//go:embed index.html
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var Static embed.FS
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var assets embed.FS
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func GetFilesystem() http.FileSystem {
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if os.Getenv("PGWEB_ASSETS_DEVMODE") == "1" {
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return http.Dir("./static")
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}
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return http.FS(assets)
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}
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func GetHandler() http.Handler {
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return http.FileServer(GetFilesystem())
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}
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